Memory Tiles Out (Sep 26 2025)
- Thomas Tang
- Sep 27
- 2 min read
The game is now done and released. Even though this game was pretty much only 1 month of continuous work, it's been 4 months since I've actually released a new game publically. This ended up being because of a secret project (which finally is about done), work, and the fact that one of the games I tried to work (the platformer) hit a dead end. I don't know if I'll ever go back to that game, it may be a while. I'd like to try and get 2 more games done before the end of the year, even if one of them is a smaller one.
The fighting game I mentioned last week still sounds like a possible project, but it's definitely a more different kind of game than what I'm used to making. Which means I may put it off for later. I do have another idea, which is sort of inspired by Pacific, the game I made last week. You put things into areas, and they can make money for you and be moved into different areas. But I want it to be different than Pacific, and my idea is instead of having a bunch of copies of the same type of tokens, you instead put cards with instructions into the areas, and you move the cards around. The cards can also have boxes on them like in Moon Colony Bloodbath, and cards with boxes are more powerful and can be sacrificed.
Then there's changing up how you play the cards. I decided I didn't want to do another game where you draw cards and then pay a cost to play them, and I realized I could use Flower Draft again. Each turn you draw 2 cards, give 2 to another player (with 1 face down). When you're given cards from another player, you pick one for you to play, and they play the one you didn't pick. Unlike Flower Draft I don't think I want anything that cares if a played card was revealed or concealed, I just want cards that do things when they're played.
I have more ideas for this but I still have to figure out how to handle disconnecting with the rest of my other systems. That could take all of next week, and then I want to make a smaller game that is a first test to make sure everything is working out. I still don't know what that smaller game will be.
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