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No 5th Enemy (Dec 29 2024)

  • Writer: Thomas Tang
    Thomas Tang
  • Dec 30, 2024
  • 1 min read

In the end I didn't get a good 5th enemy. Anything I tried just felt like extra busywork for the player and made the game extremely hard. Instead today I changed the enemy AI to be less random and more aggressive on higher difficulties. Now the hardest possible mode is even harder than ever, but still possible. I'll get a recording of it tomorrow and then I'll be done with the collection.

 
 
 

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Thomas Tang (DZ)

tt2195@nyu.edu

+1 (646) 236-5503

Redmond, WA

©2025 by Thomas Tang

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