No 5th Enemy (Dec 29 2024)
- Thomas Tang
- Dec 30, 2024
- 1 min read
In the end I didn't get a good 5th enemy. Anything I tried just felt like extra busywork for the player and made the game extremely hard. Instead today I changed the enemy AI to be less random and more aggressive on higher difficulties. Now the hardest possible mode is even harder than ever, but still possible. I'll get a recording of it tomorrow and then I'll be done with the collection.
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