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Light and Sound (Dec 23 2024)

  • Writer: Thomas Tang
    Thomas Tang
  • Dec 24, 2024
  • 1 min read

I guess I can elaborate more on my mechanics planned. There are 4 enemies, and they react to sound and light differently. You can create sound and light next to your room, or away from your room. For an enemy that likes light, you want to activate the light that leads away from your room, while you want to avoid activating the light that's next to you. But there's also an enemy that hates light, and they work the opposite way. Then there are enemies for sound too.


There are also doors that you can close. Enemies will ignore rooms that are closed off, which can be good or bad because you don't want them to go down a path where you can no longer manipulate them (e.g. the enemy that likes light goes down a path where there's no way to create light, and then they're guaranteed to kill you).

 
 
 

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Thomas Tang (DZ)

tt2195@nyu.edu

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Redmond, WA

©2025 by Thomas Tang

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