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Change of Plans (August 22 2025)

  • Writer: Thomas Tang
    Thomas Tang
  • 5 days ago
  • 2 min read

I've recovered from my sickness. No more vomiting or anything, and the headache basically subsided in a couple days. It took some more days for my appetite to return though, one day it took me several hours to eat all my breakfast. Fortunately I'm all good now.


After spending a bunch of time not making any progress on the platforming game, I think I just need to take a break from it. Not making progress on a game for over a month just killed my creativity and any motivation to resume working on it. Instead I'm going back to that other puzzle game, the one where you have to remember tiles and play minigames in between. Work on that game will go much faster, since all that's left to do are minigames, and the minigames shouldn't take much time.


But while working on some minigames, I realized my weakness. I don't enjoy handcrafting individual levels. I started a minigame where you must shoot your character across the screen and pick up moving coins, but I got so bored placing the coins that I didn't want to work on it. I straight up wasted 3 days not being able to finish even this really simple game.


This must also be why I lost interest in the platforming game, I've gotten bad at making levels. I think it's because it's a lot of work for low payoff. Each level must be carefully made by the designer, and then the player will blitz through it in a couple minutes or even seconds. This may also be why I enjoy Randomly Generated RPG and Relentless Waves. I don't have to make levels, just the things that can be randomly chosen each time you play.


I don't know how many minigames I'll make, but probably a lot. Definitely more than 10. My plan is to only spend 2 days on each minigame, which means this will be what I'm doing for the next few weeks or so.

 
 
 

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Thomas Tang (DZ)

tt2195@nyu.edu

+1 (646) 236-5503

Redmond, WA

©2025 by Thomas Tang

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