Now that the 3rd game is released, my current plan for the 4th game is a survival horror game (but since I have no art or sound it won't even try to be a horror game). The inspiration is Five Night's at Freddy's, except the game will only be custom night. I've already planned out the basic mechanics and enemies. I was originally considering the game take place in a hotel, and you're in an elevator that can move floors and close doors, but I don't think there's a way to make it work. Instead I have mechanics based on the enemies reacting to loud sounds and bright lights.
top of page
This 4th level didn't end up being super long, but it certainly is hard. For tomorrow I'll have to record gameplay and then edit the game logo, which I really don't enjoy doing. But I have to somehow communicate that the bottom left corner game is a platformer.
I've added another 2 levels. I think for tomorrow I will add one last very long and hard level, and then on Dec 22 I will do some final adjustments and then release the game. I already have a very rough idea for the final week, but will worry about it later.
bottom of page