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Daily Zoughts - Nov 03 2023 (Fri)

Nov 3, 2023
2 min read

Updated: Nov 11, 2023

The highlight of the day today was in Spreadsheets class, when we were pretending to be a game studio. We all picked our design roles, and someone came up with the role "Coffee Fetcher." They listed all their schedule slots as "Blocked" because the office doesn't have any coffee.


Junior year class tier list time. Senior year will have to wait for quite a while.


Major Studio Fall: S. I loved this class. The start of the class was about producing prototypes which were a lot of fun, and then we got to expand on those prototypes for a game. And that's how City Maneuver and The Good, the Cat, and the Vicious came about. Making that 2nd game was one of the funniest experiences ever.


Survival Skills: B. The class projects were nice and they lead to the creation of this website. The actual lectures and interviews were fairly boring though.

Major Studio Spring: D. The team I was on for Sailing in the Dark was great, and I learned a lot about programming. But thinking about this class just brings back bad memories. Morale was constantly low because the professors were negative on the game for the whole semester. I don't even like the final game, it's too far from the type of game I'd make and the gameplay is boring.


3D Game Studio: S. I really enjoyed the format of this class. You spend the entire class working on one project, adding things to it based on what gets taught in lecture. I'm proud of Chromatacombs, it feels the most polished of all my games because I actually spent time on the visuals (man so many of my games use the default Unity font).


 
 
 

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