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Thomas "DZ" Tang
Game designer and developer who aims to
maximize uptime and variety.
Redmond, WA
Latest Projects
Crafts Fair (Feb 20): card game inspired by Antiquitus and Temporum: Alternate Realities
Four Games at Once (Mar 27th): beat 4 different minigames all at the same time
Uptime and Variety (Apr 3rd): new presentation about my values as a game designer
Area Control (July 29th): new version of Territorial March, inspired by Temporum
Additional Content
All Shapes and Size (April 17th, Oct 22nd): added larger variety of bonus shapes
Trade Secrets (June 4th): polished version of Flower Draft, a card game inspired by Tussie Mussie
Relentless Waves renamed to Time Attack (June 26th, Oct 29th): changed basic attack and added Rules
Randomly Generated RPG (March 2nd, May 14th, Aug 31st, Nov 6th): simplified gameplay, added Rules, changed abilities, presentation on game's design
Area Control (Sep 17th): more tactic cards
Current Projects
Daily Zoughts (every Friday): weekly game design ramblings
Last updated: November 7th, 2026
All My Games
If you just want to try my best games, filter them by ranking 5. They're also the games that are most likely to receive new updates and patches. Older games are available mostly for posterity and curiosity.
Complexity is defined by how difficult the game is to learn. Precision is defined how much player input accuracy/speed is needed to play a game.
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