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Thomas "DZ" Tang 

Game designer and developer who aims to

maximize uptime and variety.

tt2195@nyu.edu

Redmond, WA

Latest Projects

Crafts Fair (Feb 20): card game inspired by Antiquitus and Temporum: Alternate Realities
Four Games at Once (March 27th): beat 4 different minigames all at the same time
Uptime and Variety (April 3rd): new presentation about my values as a game designer
Area Control (July 29th): new version of Territorial March, inspired by Temporum

Additional Content

​All Shapes and Size (April 17th): added larger variety of bonus shapes
Trade Secrets (June 4th): polished version of Flower Draft, a card game inspired by Tussie Mussie
Relentless Waves renamed to Time Attack (June 26th): changed basic attack and added Rules

Randomly Generated RPG (March 2nd, May 14th, August 31st): simplified gameplay, added Rules, changed abilities
Area Control (September 17th): more tactic cards

Current Projects

Daily Zoughts (every Friday): weekly game design ramblings
All Shapes and Sizes (October): adding more bonus shapes

Last updated: October 20th, 2026

All My Games

If you just want to try my best games, filter them by ranking 5. They're also the games that are most likely to receive new updates and patches. Older games are available mostly for posterity and curiosity.

Complexity is defined by how difficult the game is to learn. Precision is defined how much player input accuracy/speed is needed to play a game.

1
2.8
4.6
6.4
8.2
10
11.8
13.6
15.4
17.2
19
20.8
22.6
24.4
26.2
28
29.8
31.6
33.4
35.2
37
38.8
40.6
42.4
44.2
46
47.8
49.6
51.4
53.2
55
56.8
58.6
60

1 - 60

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